type: rule
status: active
timestamp: 2026-07-02
tags: [agent, prompting, fable, claude, effort-levels, safety]

Fable 5 prompting — 6 habits + safety-route awareness

Six locked prompting habits for Claude Fable 5: give why, negative-prompt, act when enough, make it prove, don't ask for reasoning, say less. Plus safety-router awareness (Fable→Opus 4.8 on suspicious intent).

Fable 5 prompting — 6 habits

Model context

FactValue
Model IDclaude-fable-5
Cost$10/M input, $50/M output (2× Opus 4.8)
Promo period end2026-07-07 (50% weekly quota free until then; after = usage credits)
ReachClaude desktop, VS Code, Claude Code, API
Reach for~5-15% of tasks. Overkill for the rest — use Sonnet/Haiku/Opus.

The 6 habits

1. Give it the why (any model)

Fable connects task → right context when intent is stated. Guessing without intent is where it drifts.

2. Negative-prompt (any model)

Say what NOT to do. Older intuition that negative prompts hurt is outdated — 2026 models parse them cleanly.

3. Let it act once it has enough (any model)

Fable can overplan at high effort. Cap the planning phase explicitly.

4. Make it prove it (any model)

Force explicit verification-with-evidence before “done”. No done-declarations without receipts.

before you tell me something is done, point to the result that proves it.
only report work you can show evidence for.
if something isn't verified, say so plainly instead of guessing.

Bake into skills, agents, CLAUDE.md — not per-prompt.

5. Don’t ask for reasoning display (Fable-specific)

explain your reasoning in system prompt can trigger Fable’s safety guard → silently routes to Opus 4.8. Fable treats “reveal your private reasoning” as jailbreak-adjacent.

Skip that phrasing on Fable. If you want thinking visible: use showThinkingSummaries=true in settings, not a prompt line.

6. Say less, not more (Fable-specific)

Fable steers off short instructions as well as spelled-out rules. Bloating the system prompt no longer helps.

Not a contradiction with #1 — “why” is context, not rule-list-bloat.

Effort levels

EffortWhen
lowRoutine work, mechanical edits. Fable low ≈ Opus 4.8 xhigh quality, cheaper.
mediumDefault routine
highRecommended default per Anthropic docs
xhighCapability-sensitive (arch, hard debug, security review)
maxReserve for genuinely hard multi-step problems

Match effort to task. Blanket-xhigh burns budget without matching win.

Safety-router awareness

Fable runs a safety check per request. Silent-routes to Opus 4.8 if it detects:

Signal:

Avoid: don’t ask Fable for scratchpad reasoning; don’t phrase legit-but-suspicious tasks as if they were malicious.

Applying to workspace

Cross-refs


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